043: - Should You Go to a Tabletop Convention? What Gamers Need to Know – with Gary ‘Gaz’ Bowerbank
Claim to GameJuly 03, 2025x
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043: - Should You Go to a Tabletop Convention? What Gamers Need to Know – with Gary ‘Gaz’ Bowerbank

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#43 - Why should you consider attending a tabletop gaming convention or event? Can’t you just stay home and play with your friends? Gary “Gaz” Bowerbank shares his battle-tested wisdom from attending countless tabletop gaming conventions over the years. Whether you're considering your first convention, thinking about running games at events, or you're a convention veteran who needs tips for maintaining your energy and stamina, this conversation delivers exactly what you need!

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00:00:00
>> Clint Scheirer: Tabletop role playing games? I thought

00:00:03
that was something you played in your basement with a bunch of weirdo

00:00:06
friends and Cheeto fingers. Dangerously

00:00:09
cheesy. Not so Gary

00:00:11
Gaz B from the unconventional GM's YouTube channel

00:00:14
and also 1/2 of the UK's premiere

00:00:17
RPG tabletop podcast. What would the smart

00:00:20
party do? He has a plethora

00:00:23
of experience. We got a plethora of sandwiches for ya

00:00:26
going to gaming conventions, gaming events, pretty

00:00:29
much anything where youre not just sitting in your basement with your

00:00:32
weirdo friends. Lets have him tell you why you should go to a

00:00:35
tabletop gaming convention and everything else you need to know.

00:00:38
Lets go make that claim to game M.

00:01:12
>> Clint Scheirer: True confession. I have never been

00:01:15
to a live gaming event at the time of

00:01:18
this.

00:01:18
>> Gaz: Talk what are you doing with your life?

00:01:21
>> Clint Scheirer: I don't know. Maybe I'm taking care of kids under

00:01:24
the age of nine. I

00:01:27
regardless I want to go to a

00:01:29
convention. We have a lot of really great conventions here in

00:01:32
the U packs Unplugged. Gen Con.

00:01:35
there's I think several other paxes. There's an Origins

00:01:38
conference. It's all over the place.

00:01:41
>> Clint Scheirer: I think I live here in well I don't think I know. I live here

00:01:44
in Milwaukee, Wisconsin.

00:01:46
>> Clint Scheirer: And they recently had the

00:01:49
U Gygax.

00:01:51
>> Clint Scheirer: What's it, what's it called? Luke. Luke Gygax. Put

00:01:53
on a.

00:01:55
>> Gaz: Have a Gary Con.

00:01:56
>> Clint Scheirer: Gary Conhan. That's the. I was looking at your name on.

00:01:59
>> Gaz: There and I was like I should get free invites. Frankly I'm

00:02:02
quite insulted.

00:02:03
>> Clint Scheirer: Yeah, you should get a free invite to Gary Con. So like

00:02:06
there's cons everywhere.

00:02:07
But you told me in a previous conversation

00:02:10
that you've been to tons

00:02:13
of conferences in your your gaming

00:02:15
career in your lifetime. Tell me a little

00:02:18
bit about what you love about them, what makes them worth going

00:02:21
to instead of just playing a home game with with

00:02:24
your friends which is finde in itself.

00:02:26
>> Gaz: Yeah well I might flip the script on you a little bit when you say you've not

00:02:29
been to any have you been to like get local game story

00:02:32
events or anything like that or just literally liter. Oh wow.

00:02:35
Okay.

00:02:35
>> Clint Scheirer: I go into my local game stores and nerd out with the people

00:02:38
who work there and talk about all the games that I love but I've never

00:02:41
actually signed up for a game because I've always been of

00:02:44
that mindset. Like I can do that myself. I can run that

00:02:47
myself and I think I'M missing out.

00:02:50
>> Gaz: Yeah, I mean for sure. So the thing

00:02:53
is with events is they're a mixed

00:02:55
bag. So that's the first thing you're got toa take. I mean I know

00:02:58
a lot of people are really comfortable with their like home group or whatever and

00:03:01
just don't wanna risk stranger danger or

00:03:04
perhaps worried about how things might work out. So there is a

00:03:07
slight element of that when you would do anything,

00:03:10
but the rewards are quite great. So

00:03:13
for example, my co host that I have an unconventional

00:03:16
GM's guy, I met him through going through a convention for

00:03:19
example and that sort of thing. So it's exposing

00:03:22
yourself to a bunch of new people, new ideas, new ways a

00:03:25
playing different games, all kinds of things

00:03:27
and there's all kinds of different sizes and shapes. I'm sure

00:03:30
we can get into that. But for

00:03:33
me'is that meeting other people. So

00:03:35
like you can kind of get comfy and you're great. But it

00:03:38
would, it's like having a burger for your dinner

00:03:41
every day and you might love burgers. Welcome to Good Burger, Home.

00:03:44
>> Clint Scheirer: Another Good Burger.

00:03:45
>> Gaz: And that's great and I'm happy for you. But after like 10 years do you still want

00:03:48
a burger or do you want to try a curry or a lasaga or

00:03:51
you know, a salad maybe? So

00:03:54
sure, you might have a meal that you don't like, but I'm

00:03:57
guaranteed if, if you eat enough meals you'll find something you like.

00:04:00
So that's the beauty of going to different convention events is that

00:04:03
you get different styles. Also you get to experience different

00:04:06
people's play styles and how they do

00:04:08
things. So either as a player or a gym m you can pick up tips and

00:04:11
hints and see how people do things. You might say how people

00:04:14
do things and go, I don't want to do that. That's, I

00:04:17
don't agree with your style of play or it's just not to my preference or whatever

00:04:20
it might be. It's a way of connecting with people about

00:04:23
fin out games you might not otherwise know about, about getting real

00:04:26
experience of things that you haven't experienced before.

00:04:28
So for example, if you want to play a game and you've seen

00:04:31
it on the shelves and maybe you've read it and just think, I

00:04:34
really like Apocalypse World as a classic example. A lot of people have

00:04:37
read that and gone okay, Everydy Talsmith is

00:04:40
amazing. I've read the book. Still not quite sure what I

00:04:43
do. But you can go to an event, get someone to

00:04:45
run the game for you who's really experienced with it and then you'll have a really good

00:04:48
insight into whether that game's for you or not. Or it might open up an all you

00:04:51
world to or you might think okay, I've tried it now and that's not

00:04:54
really something I'm down for. But it's a way

00:04:57
of experience new and different things and people.

00:04:59
>> Clint Scheirer: I heard a few things in what you just said. So connecting to

00:05:02
people, learning about

00:05:05
strategies for how you would run a game or play in a

00:05:08
game that you might want to or to go play a game that

00:05:11
you've never played before and don't find

00:05:13
yourself playing it with your home group or maybe don't have the right

00:05:16
group of people to do it with. What's a game you did that with?

00:05:19
What's a game that you're like you've wanted. You wanted to play

00:05:22
forever. And then finally it

00:05:25
was being run at a convention and you're like sign me up.

00:05:27
>> Gaz: It's probably less so these days because

00:05:30
I play online. I've got the conventional YouTube channel. We'd play lotads

00:05:33
of different things there. And I've been going to events for so long

00:05:36
now, like easily 30 years if not

00:05:39
more. I can't tell you what the original games were there

00:05:42
want but like in the early days it was more or less anything because

00:05:45
I had quite a small set of games that I played. And then

00:05:47
you got to a convention. This is before the days of the Internet. Like

00:05:50
your younger listeners might have to cast the minds back or

00:05:53
this is the before times before you were re even born. But we

00:05:56
didn't. We can just go on like you know a website and buy things

00:05:59
you had to go to an event and this, this was a prime thing

00:06:02
for conventions back day was to buy things like you'd find out what

00:06:05
was actually available cause you hadn't read about it in a magazine

00:06:08
that you wouldn't know so you could pick up

00:06:11
games for purchase was a good reason to go to a

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convention back in maybe the 80s or 90s.

00:06:17
and then obviously to play as well. So I think

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the main one I've tried to play that I still not had a satisfactory

00:06:23
game from that's when I could think of is Mage the Ascension

00:06:26
or one of the versions of the White Wolf mage game

00:06:29
where you play a magician and you pull together spheres of

00:06:32
magic and but can basically bend reality and create any spell you

00:06:35
want given certain restrictions.

00:06:37
I've always wondered like how do d you do that? How do you make that

00:06:40
good? How's it compelling when you can change

00:06:43
reality? That kind of thing. And unfortunately, as yet,

00:06:45
I've still not yet had the experience, but I'm

00:06:48
searching for it. If anyone out there is thinking of everyone emerging to let me

00:06:51
know. But it is a way of checking

00:06:54
things out. And then the conclusion I've come to with

00:06:57
Mege, for example, is it's too much hard work to get a

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good experience out of it. and there's many of other games I'd rather play something

00:07:03
else. But it saved me having to learn

00:07:06
and try and get people to sign up for a campaign and run it for a home group

00:07:09
and us trying and fumble away through it.

00:07:11
>> Clint Scheirer: For example, I've heard of Mage, the Ascension,

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and I have some people that have tried to get me to play it.

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Now, when you said that you haven't had a satisfactory experience

00:07:20
in the bending of reality, are you talking about like

00:07:23
you've played the game and the storytelling

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didn't feel like it matched that level

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of like gravity of a situation where all

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of reality is bending?

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>> Gaz: it's, it's the what do you do?

00:07:35
So, and any game you play, like, what's the premise?

00:07:38
What do you. What do players do in that game? That's the first thing I want

00:07:41
to know. And why I get upset with some games that I read when they. I don't know what

00:07:44
I'm supposed to do in this setting. Again, it's another older

00:07:47
game, but Nephilim was a really interesting game. We had

00:07:50
lots of past lives. And you could create a character that was

00:07:53
part. Used to be a Babylonian princess and then an

00:07:56
Eastern criminal. And maybe it was a nightight

00:07:59
in Charownes's empire. It's like, I've made this really cool, interesting

00:08:02
character. Now what do I do? And that question was never really

00:08:05
answered for me. And in Mage, it's kind of. You can

00:08:08
do what you want. So we'presented in the session I

00:08:11
remember from Janenkan UK with some kind of meta mystery. And

00:08:14
I tried to use some magic to do something. She's like, oh,

00:08:17
why don't you just roll enigmas and find out who the murder is?

00:08:19
Like, okay, I'll do that then. And that

00:08:22
like any obstacle we could just defeat. And so it's like, well,

00:08:25
where's the challenge then? What are we supposed to be doing

00:08:28
that's compelling for me? Cause I've got something to. I need

00:08:31
to do that's a challenge. And I can't just Sol with magic, perhaps,

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or requires, inventive uses of magic over a

00:08:36
period of time and it wasn't there. The trouble

00:08:39
I've had at convention games with some wolf people back in the day, in

00:08:42
the olden times, hopefully it's better now, was

00:08:45
they really took the storytelling thing to heart so they would

00:08:48
tell you stories. And I, as a

00:08:51
player, want to join in. Now some people are happy going and playing a

00:08:54
convention game and basically absorbing a story and,

00:08:57
occasionally rollling some dice. I'm more of an active player and

00:09:00
I want to join in on whatever's happening. So for me, that's

00:09:03
not my sort of thing. And that's not to say that that's how all mage games are

00:09:06
played. I'd like to think it isn't,

00:09:08
but I've had several experiences of it and each

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time I'm struggling to see what's my premise, what do.

00:09:14
What am I invested in as a character, what do I want to achieve,

00:09:17
what's stopping me doing that? And I haven't seen a

00:09:19
really interesting way of doing it yet, which isn't to say

00:09:22
it's not out there, it's just I haven't seen it yet.

00:09:25
>> Clint Scheirer: So this is interesting. So you had an

00:09:27
experience at a convention where it felt

00:09:30
like what you wanted to do was sort of push

00:09:33
to the side. as a gm, when

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you have players, how do you help them

00:09:39
find their premise and also give them

00:09:41
agency and not just tell them what they should be doing,

00:09:44
but allowing them to explore the game.

00:09:47
>> Gaz: Well, I guess my lead into this is, an

00:09:50
anecdote I'll tell you from. I think it's 2000. It was

00:09:53
Manchester, it was the UK Genom was there for one

00:09:55
year. And, they had the RPGA, I think it was, that

00:09:58
organized all the games. And they did that in a way where you got

00:10:01
everybod a massive scrum and it's like, who wants to play col Cthulhu? And

00:10:04
like loads of hands that go up. And then they try and put people in a game and he wants

00:10:07
to play Dungeons and Dragons, okay. And they do that sort of thing

00:10:10
and they deliberately split people up. So if you went with

00:10:13
your buddies from home, you wonn't be allowed to play with them because there was

00:10:16
some kind of point scoring thing in the RPGA that we didn't

00:10:19
care about. We just wanted to play with our friends. But likeh, no, you might game the

00:10:22
system so you're not allowed to play together. So they

00:10:24
forcibly moved into different groups. And there's

00:10:27
more I could go into with that, but it was an unpleasant

00:10:30
Experience and frustrating. And I confronted the

00:10:33
organizer at the end of it. To say he is all the things wrong

00:10:36
with your system and the way this works had come out just isn't

00:10:39
good enough. I'm unhappy. These are my

00:10:42
reasons. And to his credit, he stood there

00:10:44
for a good half an hour, hour, an hour long. The conversation lasted and

00:10:47
took all that, but in the end said, well, if you think it should be done

00:10:50
differently, why don't you do it like you

00:10:53
show other people how it's done than if you've got a better idea. I was like, o,

00:10:56
fair point, actually, I'll do that. So it was from

00:10:59
then that I started GMing at conventions. I

00:11:02
mentioned that storyus in my mind immediately then was like, well, what

00:11:05
do I want? If I was a player, what would I like to see from m the

00:11:08
games? And I'm going to demonstrate how you can provide that as a gm

00:11:11
and hopefully over time other people will pick up

00:11:14
on that and you'll share ideas and you know, I'll get. There's a higher

00:11:17
chance of me getting the games I want to play if I show people how to run

00:11:20
them the way I like. Which again is a preference

00:11:23
thing to a certain degree. But there's also some behaviors that

00:11:25
are, are worthwhile regardless.

00:11:28
So for my games at conventions, the first thing you have is a strong

00:11:31
premise. So we, we know what the mission

00:11:34
is. That's basically, it's like you have to go and get this thing,

00:11:37
you have to rescue this princess, you have to

00:11:39
stop the invaders taking over the castle, whatever

00:11:42
it is, in whatever system or game you're playing, there's a strong

00:11:45
premise. And then I often lead my adventures based on the

00:11:48
characters. So the stuff on the character sheet that you have

00:11:51
should be directly relevant to the game you're

00:11:53
playing, particularly the session you're playing.

00:11:56
So if you have enemy Black Alame Meade written on

00:11:59
your sheet, the pirate Black Alame Meade should turn

00:12:02
up in that session. Otherwise why is it on there and that sort of

00:12:05
thing. So you can direct all the advantages, disadvantages, whatever

00:12:08
background story you want to put on there relevant to things that are going to

00:12:11
come up in the session or giving players the

00:12:14
opportunity to hit those buttons and go, oh, this guy's interesting.

00:12:17
Or I've got this sword called, Dorita's

00:12:19
red tail. Whr. Where does that come from? What's the all that about?

00:12:23
Well, someone's going to turn bl for it back in a minute because

00:12:26
you took it off his father or something. So

00:12:29
you Just em edge your characters with some hooks so you don't want

00:12:31
to overwhelm people. Cause quite often a convention sessions two to

00:12:34
four hours and there's least so much you can get in, especially if you've

00:12:37
got five or six players. But if each player's got a

00:12:40
couple of things that are hooks that tie directly to the

00:12:43
scenario and we know what we're doing when we set up, you say,

00:12:45
okay, we're playing Deadlands. You are the good

00:12:48
guys. There's g some weird stuff around here. and you're going

00:12:51
to this town because it's haunted and the reverend

00:12:54
of the church has sent you a letter saying please help us. No one else can.

00:12:57
Right. You're the white hats, you're the good guys. You're there to help

00:13:00
people need to solve a gas problem. Everybody knows

00:13:03
what the mission is. Good. Everybody signed up for it. Let's go and do

00:13:06
that.

00:13:07
>> Clint Scheirer: So this leads me to another

00:13:10
question that we were talking about back and forth in

00:13:13
email. Sometimes you have some interesting personalities

00:13:16
at the table.

00:13:16
>> Gaz: M.

00:13:19
>> Clint Scheirer: Right. And what do you do when you

00:13:22
have a player in one of your games at a convention that

00:13:25
doesn'tnn pick up that ball? I think

00:13:28
that was the term that Robin Laws used when I was chatting with him

00:13:31
almost a year ago. He was saying, you know, if there's

00:13:34
a premise, if there's a story, if this is the

00:13:37
mission, you pick the ball up and you run with it. You

00:13:40
don't slap the ball down and say, I'm going to go back to the tavern

00:13:43
back at our home base. How do you, how do you

00:13:46
redirect somebody in a way that still makes them

00:13:49
motivated to want to play and not just shut down or give

00:13:52
you, give you the lip.

00:13:54
>> Gaz: Right. So it can be tricky. I've chatted to Rubbin quite

00:13:56
a few times now. I'm big on his premise acceptance. I think that's

00:13:59
right. So the first thing to say is there's a lot

00:14:02
of problems in game or in session that

00:14:05
are solved by having a, grown up

00:14:08
adult human interaction with the other person

00:14:10
and lots of people trying, well, if I use this system, maybe

00:14:13
that'll fix it. Or yeah, my players having a real hard time role

00:14:16
playing with this system. What system can I use to get to, to rolepl play? Well,

00:14:19
the system's not going to do that for you quite often as the GM as

00:14:22
well, the other players won't say anything. They'll look to you as

00:14:25
like social secretary. They want to arbiter things. So if someone's

00:14:28
being unpleasant. they'll kind of all just shrink back and look

00:14:31
at the character sheets and work for you to sort out. But all these

00:14:34
things are solved by speaking to some answer. If you've laid out your premise

00:14:36
clearly and someone's refusing to engage, I

00:14:39
would have a little break and say sorry, did you? Perhaps I wasn't

00:14:42
clear. Let me rera what we're trying to do here. Like, are you

00:14:45
happy with that? And you might have to get to a point where if someone's just

00:14:48
unwilling to play the game that they've signed up for and you're

00:14:51
telling them what they are and you're being reasonable,

00:14:54
you've got a decision to make. Is like, well, this is the game we are

00:14:57
playing. You can either join in with that or not.

00:15:00
But if you're not doing, you're go goingna get very bored because I'm not going to include

00:15:02
you. I'm not going back to the tavern to talk about what's

00:15:05
happening there and I m don't really want any interruptions or anything like that. So

00:15:08
maybe this isn't the GE for you and we can talk

00:15:11
about safety tools and things like that. But one the key one that me and

00:15:14
Guy use all the time is open table. So if someone wants

00:15:17
to leave the game table at any time for any reason,

00:15:20
that's fine. There's historically been a problem with people

00:15:23
thinking I can't leave or it'be awkwardid or spoil things or

00:15:26
what should I do? Like honestly, just start out with your safety tools

00:15:29
and say open table. If this game's just not for

00:15:31
you or something's come up or whatever it is,

00:15:34
you can just leave. The only thing we ask is if you're not coming back, let

00:15:37
us know so we don't hangry around waiting for you. But

00:15:40
if you've got that already set out as a tool, then when

00:15:43
someone's been awkward, you can say, look, I don't know what the

00:15:46
misunderstanding is here. I can rephrase it for you. I can see like what else are

00:15:49
you looking to see? You can try and. But you have to do it just

00:15:52
human to human. You have to break out of game time and being GM player

00:15:54
and say, look buddy, this is the game we play. This is what you signed up for.

00:15:57
This is what was on the description of the sheet. I've laid it

00:16:00
out. Everyy else seems happy. What's, you know, what gives? Can you join

00:16:03
in with that? Are you happy to. And if you're not, you can always walk away

00:16:06
if you want, but the choice is yours. But we're playing this

00:16:09
game, and, that's how it's gonna be.

00:16:11
>> Clint Scheirer: Have you ever had people take you up on the open table

00:16:15
rule?

00:16:15
>> Gaz: Eventually, yeah. I mean, you do get some people who just, like, are then

00:16:18
sullen and go, suppose I'DO this.

00:16:21
They don't want to be railroad, if they call it. Or have the

00:16:24
ranc who just, like, you'telling me what to do. I was like,

00:16:26
no, I've set up a framework of what we're

00:16:29
doing and that, you know, if you're playing soccer,

00:16:32
as you guys would call it, football, like, you kick the ball, your foot, if

00:16:35
you're saying you want to pick it up and run with it. That's not the rule

00:16:38
of this game. So go and play rugby. I do American football, whatever

00:16:41
it is. But there'certain boundaries that you

00:16:44
have. Like, we're all agreeing to do this thing, and if you're not, go going toa do

00:16:47
that or be disruptive, go away. You know,

00:16:50
I've had people who've had a guy who's drunk who

00:16:53
started screwing up, like, the handouts on the table

00:16:56
and swearing and just being rud

00:16:59
had, to tell him to leave. And, it can be an awkward

00:17:01
conversation. Not everybody's as conf as perhaps I am. And

00:17:04
I'm not as confident some people think I am, perhaps. But

00:17:07
ultimately, you've got organizers. You can goti to help

00:17:10
you. You can ask the people around the table. You can try and appeal to him generally.

00:17:13
I mean, in particular one where we had Ann Norweigian guy. Happily, he

00:17:16
went to get a beer and got lost and come find you way back to the gaming

00:17:19
table. So that problem solved it yourself.

00:17:22
>> Clint Scheirer: That sounds like the premise, to another tabletop

00:17:25
game. The Norwegian guy got lost, but you got toa go save them.

00:17:29
>> Gaz: Noregians. Yeah. But, yes,

00:17:32
you can just get people who just hang around because they feel like they have to be

00:17:35
there or they don't feel they've got anything else they can do or to play, but

00:17:38
they're gonna be awkward about it. Again, I have

00:17:41
regular breaks in my game, so after an hour, if it still looks like they're

00:17:44
not happy, I can say, you don't seem like you're enjoying yourself.

00:17:47
Don't feel like you have to be here. I was like, no, no signed up.

00:17:50
Just, like, just have to explain. You're not helping anyone.

00:17:53
You're not happy. I'm not happy. Nobody else is

00:17:56
improving the session that they'having by having you being sulky about

00:17:59
it. So just go.

00:18:02
Unfortunately, all too often you have people who will stay like be

00:18:05
grudgingly because'they've signed up for their sessions.

00:18:07
We like no one's happy with this, including you.

00:18:10
So like why would you hang around? Like just go and do something else. You

00:18:13
know, check out the tread hold, go to the bar, do whatever you want,

00:18:16
get a burger, a Krabby Pattyedie

00:18:19
Kindle. I've done that before now he's a.

00:18:21
>> Clint Scheirer: Norwegian guy when you find him.

00:18:23
>> Gaz: Yeah, exactly.

00:18:25
I mean I left games before now and it used to be like a weird

00:18:28
thing. Like really back in the good old days. Like I say, sort of the

00:18:31
90s, you had to almost make excuses and I was

00:18:34
like text a friend to come and say IH got ca trouble so that

00:18:37
I could leave. And the gems going, oh, that's a real

00:18:40
shame all but we need you for this. It's like you clearly don't.

00:18:43
There's seven people in this game and we. It's

00:18:46
moving like molasses on a cold day. Like you don't need

00:18:48
anybody including me here.

00:18:51
>> Clint Scheirer: We have a sweet spot for the number of people that you

00:18:54
like to run a game for.

00:18:55
>> Gaz: Yeah, well, it depends on the system. But broadly for a

00:18:58
traditional style game, like five players is my

00:19:01
ma. and I d go for four normally. And

00:19:04
certainly for more narrative or in your games I tend to go four

00:19:06
players. And I think yeah,

00:19:09
we just. There's a weird thing with conventions that

00:19:12
four hours and six players has become a thing. I

00:19:15
don't know when it first started, I don't know who invented that number or whether it was

00:19:18
arbitrarily they come across. But that seems to be

00:19:21
like a standard in most big conventions. And I have

00:19:24
no idea why. Like games don't need to be four hours.

00:19:27
You can pack a lot into less than that. And if

00:19:30
naturally you've come to the end of a good session after three,

00:19:33
call it. So look guys, this is like everything we had and it

00:19:36
seems like we're a great time, let's do that. Otherwise you can feel

00:19:39
like, you know when you see some movies that have DVD

00:19:42
extras so you watch it for the extra content and think actually the original movie

00:19:45
is great. I see why they edited it. Like I don't need all this extra

00:19:47
paddinge. you know, I've had a game where someone tried to split

00:19:50
it into two sessions. Cause he was trying to give us our money worth and

00:19:53
inverted commas and that made, you know, a four hour session

00:19:56
last Six hours. And again, I could have been playing a different

00:19:59
game. So, yeah, and having

00:20:01
six players, if you think about it, if you're spending, say, five

00:20:04
minutes with each player and there's six of them, that's already half an

00:20:07
hour. So once you've got everything ready

00:20:10
to do something twice, I had a bit of interaction with your first hour'gone

00:20:13
already. I mean, it's a lot. Even with

00:20:16
FirePL players, it's not much less, but it's significantly less

00:20:19
that it feels like more people have got more

00:20:21
time. And, it's a bit of a tiebreaker. So you don't get a

00:20:24
3B3 situation where it's like, are we gonna go save the

00:20:27
princess or are we staying in the pub? Like, a odd number of

00:20:29
players gives you a tieaker. So they're going to decide on something quite

00:20:32
often. I mean, ideally they accept the premise and go and save the

00:20:35
princess anyway. But, like, I think

00:20:38
five, for me, it'the maximum. There seems to be like, some guys. You've

00:20:41
got this. I can run for seven, I can run for eight. It's like, I can.

00:20:44
But it's not as much fun as running for four or five because the

00:20:47
people involved in the game get more airtime, you get more screen time, you get to do

00:20:50
more, like, it's just much more fun. So why

00:20:53
would you run for eight?

00:20:54
>> Clint Scheirer: I ran for nine one time because I thought it would be

00:20:56
fun. It was. I was

00:20:59
mentally and emotionally exhausted at the end of that game.

00:21:02
It was a, level 18 Dungeons & Dragons 5th edition

00:21:05
game because I was like, nobody ever goes past

00:21:07
15. Like, level 15 is where all characters

00:21:10
die. But I was like, not today. We're going to start on

00:21:13
18 and we will die if we have to die.

00:21:16
It was a lot.

00:21:17
>> Gaz: Yeah, yeah, definitely. You've got to think that, like,

00:21:20
people switch off on LE interests. Like, I'm keen on trying

00:21:22
to get people to stay focused on a game, but if you've got a lot of people

00:21:25
in your game, just naturally anyone will lose

00:21:28
interest if it's been 20 minutes since they've had an

00:21:31
interaction. The temptation to look at your phone

00:21:34
or chat about the football or say, o, have you

00:21:37
been to the Trade Hall? I just generally talk about something that's not. What's happening at

00:21:40
the table is just great because we've all

00:21:43
got quite short attention spans and you can try and listen to

00:21:45
other players and be interested in the story, but if there's a lot of

00:21:48
you, it's just a long time waiting to be involved. Now

00:21:51
if you're the sort of player that lacks hearing the story, as I mentioned earlier

00:21:54
alludedt, you're probably fine with that. But for more active players

00:21:57
or people who want to be involved, that's the death, death

00:22:00
knell. They'll just lose interest. And it's not your fault as a GM at the

00:22:02
table probably. It's just that you've got too many people that you need to

00:22:06
try and keep track of all the time, constantly.

00:22:08
>> Clint Scheirer: How do you pace breaks a at a convention, right? If

00:22:11
it's three hours of play, do you just every

00:22:14
hour, every 20 minutes like you said? Or

00:22:17
is that breaking the first. I remember Guy said

00:22:20
versilitude. We were loving that word last time when we were

00:22:23
talking. Like does that break the flow? What's your sweet

00:22:25
spot?

00:22:26
>> Gaz: it could depend. It's more of a vibe thing for me. I've run a lot

00:22:29
of games now, over the many years of variety of different

00:22:32
systems with different people from different continents and all kinds of

00:22:34
stuff. I am. I'll try to in for about an

00:22:37
hour and see how it's going. And if it's a three hour

00:22:40
game and everybody's just like, can't get a

00:22:43
word in edgeways cause they're still chatting at an our point and they like,

00:22:46
everybody's like u we need to do this, we need to do this. Like I'm not

00:22:48
gonna cut it dead and say no, we have to have a break now.

00:22:51
I'll probably let it run to like the halfway mark, then we'll have a break and then

00:22:54
we'll have a second half if it's a bit more

00:22:57
languorous. People are, you know, oh, what should we

00:23:00
do? And I don't know. Or you've just come to the end of a decent scene

00:23:02
or there's a clear choice to make and people aren't really

00:23:05
sure. It's like okay, well this seems like a good time to have a break. We'll

00:23:08
take 5, 10 minutes, you can chat amongst yourselves, get a drink, comfort break,

00:23:11
whatever you need to do and then we'll come back to it.

00:23:14
So just feel how it goes, you know.

00:23:17
>> Clint Scheirer: So I'm going toa take it a step back, right? You get the new

00:23:20
people, they're sitting down at the table,

00:23:23
you can give them the premise.

00:23:26
how do you break the ice? Like how do, do you

00:23:29
just jump right into the story? Do you do the whole like

00:23:32
hi, my name is Gary and I like,

00:23:35
you know, geez. Or, or do you go into I

00:23:38
mean, I don't know if you like cheese or not, but you know, how do you,

00:23:41
how do you break that?

00:23:43
>> Gaz: Yeah, See, there's again an

00:23:46
odds. There's all kinds of sets of behaviors you'll find at

00:23:48
conventions where. Because if you've not been to someone before, you've got

00:23:51
how you and your homegr group are and you're into a

00:23:54
whole new world. You're not in Kansas anymore. Once you go into the real world,

00:23:57
she'll meet all kinds of people. And in their head, the

00:24:00
way they play potentially is how gaming done because that's how

00:24:03
they've always done it with their group, wherever they're from. And you get more

00:24:06
people who just generally know around. But there's people I

00:24:09
go on, I see at the Sheffield conventions, of which there's a few that happen

00:24:12
throughout the calendar and they just don't.

00:24:15
I must have known them for like 20 years, some of them. And they just don't

00:24:17
have any social skills. Should I say,

00:24:20
like they don't say hello. They will come to just sit

00:24:23
down, grab a character and just start playing. And then there's

00:24:26
no. They're just into role playing and that's all it is.

00:24:29
Which is fine if that's how they want to be. I just start by

00:24:32
saying, hello, I'm gas. Even if I know everyone

00:24:35
around the table, I just say hello, I'm

00:24:37
gas. This is what we're playing. This is the premise. Here's

00:24:40
some characters. I'll do a five minutes spiel on how the rules

00:24:43
work. I'll mention the safety tools.

00:24:46
So you decide how you wa wantn distribute the characters or I can do it for you.

00:24:49
Roll randomly, whatever you wanna do. Have a look at them, any

00:24:52
questions. And then at that point, normally as we re going through,

00:24:55
people say like, well, what's this do? Do we need a

00:24:58
fighter? Like just start asking questions and you can just kind of have a

00:25:01
bit of a natural conversation. Let that

00:25:04
slowly just bumble along until you've got to the point where everybody happy,

00:25:07
everybody got something. People ask rules, questions and things or

00:25:10
what does this mean? And what's that? And you just start

00:25:13
asking questions and giving answers and then you get to a point where're comfortable. And

00:25:16
then when I start the game.

00:25:17
So once we'sure we're goods. Okay, let's get

00:25:20
going. Let's introduce our characters. So even though

00:25:23
I've already explained in brief what all the characters are,

00:25:25
now they're all out on the table and people have forgotten because they've got Their own one

00:25:28
in front of them. I'll get each person to introduce their

00:25:31
character to everybody else. And some people

00:25:34
add real flourish and producer and stuff. Some people just

00:25:37
read what's on the back of the character sheet. Some people go, ah,

00:25:40
good with a sword and a bow and IFI

00:25:42
strength. Some people just don't

00:25:45
know what to do. And I was like, you can just

00:25:48
give us a one line like what you re wearing, what your clothes you

00:25:51
weari what do you look like? Anything? Or Another good technique

00:25:54
that guys use sometimes. Like which, you know, which Hollywood

00:25:57
movie actors playing you in this.

00:25:59
>> Clint Scheirer: Oh yeah, casting, casting the character.

00:26:02
>> Gaz: So you know, I had a monk in his Feng Tree game that was Jessason

00:26:05
Statham or something which just, just. I'm gonna make this thing

00:26:08
blee immediately like

00:26:11
perception.

00:26:12
>> Clint Scheirer: What the game was a halfling barbarian is Jason Momoa.

00:26:15
>> Gaz: Yes. Right. Just really small and

00:26:18
bulky. Yeah but that's like through

00:26:20
going through the procedure of the

00:26:24
just saying Hela was a human being first of all because some people

00:26:26
don't. Can't remember what they signed up for. She and Gaz,

00:26:29
we're playing this game. This is what it's about. Here's the

00:26:32
characters, here's the rules, here's some questions. But within

00:26:35
10 minutes you should be playing. And by that point, through the mechanism of

00:26:38
describing the game characters, you should have had some

00:26:41
interactions with people.

00:26:44
>> Clint Scheirer: So being in

00:26:47
different, different conventions, I

00:26:50
recently. You got to go to the Kraken

00:26:53
convention in Germany.

00:26:55
>> Gaz: The gaming retreat.

00:26:56
>> Clint Scheirer: Yes, the gaming retreat. And I've heard so

00:26:59
much wonderful feedback about that.

00:27:02
I saw some pretty cool pictures of you playing with some pretty cool

00:27:05
people in a pretty cool like mansion

00:27:07
castle. Tell me about that experience.

00:27:10
Like what makes that so magical and just really

00:27:13
cool magic.

00:27:15
>> Gaz: Yeah, well, I've had to tell some of the people, some of the guys who got there

00:27:18
are coming to Chaosium Con in the uk which is happening this weekend

00:27:21
actually at time of recording. and I've had to explain to them

00:27:23
like it won't be as good as the Kraken because that was their

00:27:26
first comment and they've already started at the top and everything now is

00:27:29
going toa seem like a pale imitation. But

00:27:32
to go back many years for m

00:27:34
probably think it was 13 years at round there was a convention called

00:27:37
Tentacles which was in Bakarak. It

00:27:40
was on the Rhine, in this castle begstalek,

00:27:43
which sits perched on a

00:27:46
mountain overlooking the Rhine snaking below. A beautiful

00:27:49
venue, but it's a Youth hostel.

00:27:52
So it was good when we were all younger cause you could

00:27:54
go and you know it's dirt cheap. It was

00:27:57
€99 for the weekend and bottles of beer were

00:28:00
like less than a year on stuff and all great. But

00:28:03
it was like bunk beds and the food was pretty

00:28:05
basic as you imagine from a youth hostel.

00:28:08
So when that's kind of wrapped up, Fabian who, he was

00:28:11
the main organizer like started looking around with some of his

00:28:14
friends and so like well want, we want to more grown up

00:28:17
things. So why I've said gaming retreat is that's what Fabian

00:28:20
calls it because it's more.

00:28:23
You don't have to be our age together there or my age

00:28:26
certainly. But for an older,

00:28:29
more refined audience you might want a twin,

00:28:32
you know, twin bedroom with enuite and you might want good food and

00:28:35
you might want, you know, just generally nicesr surroundings and things

00:28:38
like that. So I think it was about 10 years or

00:28:41
so. They happened across Schlossnhausen in

00:28:43
Beger which is out in the worlds of

00:28:45
Brandenburg. If you're geographically

00:28:48
astute listeners they can draw a line between

00:28:51
Hamburger and Berlin on the map and it's about halfway. So it's out in the middle of

00:28:54
nowhere. It can be a little tricky to get to.

00:28:57
But it is an old Schloss, which has been

00:29:00
revamped I guess renovated to a certain

00:29:03
degree. but it's lovely. Yes. so quite small.

00:29:06
they did get over 100 people at one point and that proved too many.

00:29:09
Like the guys who run the convention were saying like they

00:29:12
couldn't. They had every oven device

00:29:15
available on all the time to try and cook to accommodate

00:29:17
people. So it's down to about 60 or 80 people now.

00:29:20
But it's a few days, you can book extra days. Like I said the

00:29:23
accommodations probably 3 star BNB or something. You know you're

00:29:26
in a reasonable twin bedrooms

00:29:29
mostly most of them are suites. You get

00:29:31
three meals a day, you get coffee and cake at 4

00:29:34
o'clock. There's a big beer fridge that is full of

00:29:37
soft drinks and all kinds of different beers and m, there's

00:29:40
wine and what have you and there's tea and coffee on tar

00:29:43
time. For afternoon tea you basically pay a price up

00:29:46
front and then it's free at the point of use which is great

00:29:49
because then there's no like oh, should I get around,

00:29:52
Should I ask people if they want to drink? Am I going not paying for lots of things? Do

00:29:55
I have to carry euros around me? Because I'm not used to Carrying that. I'm

00:29:58
used to pounds or dollars in your case or whatever. So when

00:30:01
you're actually there, everybody can just do

00:30:04
whatever. So that's a great way of just like you get it from the

00:30:07
gaming table. He wants a drink, he wants anything because you, you should grab it and

00:30:10
bring it back to the table. So that's a great community

00:30:12
atmosphere. And it just over the years

00:30:15
engendered a good feeling of just Bonhommie becausee

00:30:18
it's in these wonderful surroundings out the middle of nowhere. He's

00:30:21
surrounded by forest and fields, certainly the spring

00:30:24
and summer wonder. If the weather's good, you can sort of drag the beer tables

00:30:26
outside and play out on the lawn under the shade of a tree or something

00:30:29
like that. And the open, the open air, all

00:30:32
wonderful. There's extracurricular activities like

00:30:35
axe throwing and stuff like that. There's guests

00:30:38
of honor normally once or twice a year. So the most recent one

00:30:41
had Ken and Robin. You know the Ken Robin

00:30:44
podcast. Yeah, Menion Robin name. Checked him

00:30:46
earlier. So they were there, they did some seminars. I ran a game

00:30:49
for them. You know, you can just hang out and chat to

00:30:52
them.

00:30:53
>> Clint Scheirer: Yeah.

00:30:54
>> Gaz: Because of the small nature of it, Unlike a big thing like Genenkan, we

00:30:56
have guessed that you might have to queue up just to get an

00:30:59
autograph or see briefly in those kinds of surroundings you

00:31:02
can just be sat on the sofa and see them, then plonk yourself between them and

00:31:05
go so then gums sheet. Here's what

00:31:08
I have a problem with or whatever in the

00:31:11
conversation going. Fabian tries to keep

00:31:13
about 30% of the attendance new to keep it

00:31:16
fresh, fresh blood all the time. So you re constantly mixing things

00:31:19
up and getting new people. And an ethos

00:31:22
of the retreat is that you contribute

00:31:24
something so it manages to keep

00:31:27
going. And it's so good because some

00:31:30
people contribute. So in my case I run lots of games

00:31:33
and sometimes do seminars or whatever else as well. But

00:31:36
I provide a lot of gaming content. I think between me

00:31:38
guy and a friend, Andrew, who went last time we were

00:31:42
providing something like 15% of the games at the convention. Something

00:31:44
because we just run a lot each. someone else might

00:31:47
be his job, might be. I'm going to just keep the beer fridge stocked up or

00:31:50
help with the game bookings on the website or you

00:31:53
know, just stuff like that. Like if you can contribute a little

00:31:56
bit, you get the Kraken and well, you know,

00:31:59
you're welcome with open arms. If you're the sort of person who turns

00:32:02
up and bonds about things Or I paid for this. Where'this where is. That's like.

00:32:05
Well you're paying for what you get. You're

00:32:08
paying quite a small amount of money and it works because people

00:32:10
help each other out and join in and if you get

00:32:13
on board with that then you'll have an amazing

00:32:16
time. And there's a great wealth of different games. There's quite often famous guest

00:32:19
there or others. Just love thisro aroundings great fe

00:32:22
accommodation. Just really good. It's like a little mini holiday

00:32:25
that you have. And I've been to everyone one but when there was Covid I

00:32:28
think there was s a little. Some people went about 10 people went but I

00:32:31
couldn't get out there because there's no flights. But Iide that I've

00:32:34
been to all the Krakens becausee they're amazing.

00:32:36
>> Clint Scheirer: It sounds amazing. You've sold me.

00:32:39
Maybe one day I can be the new blood and, and I can go.

00:32:42
But you know Ken and Robin, I, I love those

00:32:45
guys. I really appreciate Robin's book for

00:32:48
Laws of Good Game Mastering. Like that is that

00:32:51
changed the way I look at my players. getting

00:32:54
to talk to Ken, I think I talked to him like 4th of July of last

00:32:56
year and what a fun guy. Like just a lot

00:32:59
of good humor. good.

00:33:02
He almost got me to love horror games

00:33:05
which is the opposite genre of

00:33:07
anything that I love. I would much rather stay

00:33:10
away from the horror genre. But he convinced

00:33:13
me that horror often invokes

00:33:16
fear which is a natural human emotion that can actually be

00:33:19
used very well in a game. And he does it

00:33:22
very well.

00:33:22
>> Gaz: So.

00:33:23
>> Clint Scheirer: Yeah, yeah, very cool.

00:33:25
>> Clint Scheirer: Okay. This is a multi day event,

00:33:28
right? This is, this is like all inclusive

00:33:31
gaming event is what I'm thinking of in my head. It just sounds

00:33:34
fantastic.

00:33:35
What would you suggest for people who are

00:33:38
running multiple games? Right, you got.

00:33:41
I, I used to used to coach swimming

00:33:44
back in the day and I remember like the next lesson would come in

00:33:47
and then the next lesson would come in and you're like all right,

00:33:50
time to get ready for the next one. And even if you love what you're

00:33:53
doing, it can, it can get overwhelming, it can

00:33:56
get exhausting. What, what would be your suggestions to somebody who's

00:33:59
running multiple games? Like you and Guy. 15% of the

00:34:02
cracking games that are going on at a convention.

00:34:05
>> Gaz: Yeah. No your limits. So if it's your first

00:34:07
convention and some places offer like you get a free

00:34:10
ticket or you get a free accommodation, you should Run X number of sessions or

00:34:13
whatever. But if you's your first time doing that, don't like

00:34:16
sign up to run seven slots of games

00:34:19
because you might find out that after two your voice has

00:34:22
gone, you're sick of standing up and you're

00:34:25
just sleepy. So that there's. That some

00:34:27
elements you have to like build up to it a little bit. But it

00:34:30
depends what, Depends what excites

00:34:33
you. So for me, I'm m more energized

00:34:36
generally when I'mjaming than when I'm a player. Because you're always

00:34:39
on like all the players are always asking your stuff. There's things to

00:34:42
think about. You're trying to lay out the next parts of whatever's

00:34:45
gonna happen in the story or reincorporating things the players

00:34:48
said or whatever it is. But you have to think about something.

00:34:51
So you'll be going. And then when you finish, you might crash a bit and go,

00:34:53
oh, just needs to relax now.

00:34:56
So it's Furnace or Seven Hills or there's some of the

00:34:59
Sheffield conventions, for example. That's five slots.

00:35:02
It's three on one day, two on the next. And I run the Saturday night

00:35:05
and the Sunday afternoon. Caus I found that typically

00:35:08
that's when basically the players are more sleepy. Cause

00:35:11
everybody's getting a bit tired by that point. But also

00:35:14
it's better for me if I'm in charge. Like some gems have been

00:35:17
subopimal but I get my. Like I said, I get my energy from it.

00:35:20
In May as Briggs term, I'm esttp or astj. I can't rem

00:35:23
which but I get my energy from other people.

00:35:26
That's what the extrovert e means in that mys bigig st.

00:35:29
If you're an I something then it means you will need time

00:35:32
away. So if you're that kind of personality, you'll

00:35:35
want to book in slots where you do nothing. For

00:35:38
me, I'm happy to fill my entire calendar with playing or running

00:35:41
and I'll just do it all. So you need to know your own limits and

00:35:44
get some kind of expectation there. Make sure the games

00:35:47
you're running is something you want to do because I'm quite prolific

00:35:50
now and been doing it for so long. People try and ask for things

00:35:53
or whatever. So it will be more

00:35:55
tiring if you're running something that you've had to learn

00:35:58
new or you're not really that bothered about learning really.

00:36:01
So pick games that you actively want to run, which can be

00:36:04
tricky because sometimes you have to submit Games far ahead of when the

00:36:06
convention is. And by the time it comes round

00:36:09
there've been 18 Kickstarters and you've got like a whole different set of

00:36:12
other things that you're interested in there. So it can be a bit

00:36:15
tricky, but definitely runs something things you want to do.

00:36:18
Don't always tire yourself. Don't be afraid of having

00:36:21
slots off when you don't play or run. You just

00:36:24
have just go and lie down or just peruse the trade

00:36:27
holl or just go and sit out for a bit, read a book or chill

00:36:29
out. So if you've never been before,

00:36:32
that's gonna be a bit trial and error. and then you have to know your

00:36:35
own personality a little bit as well. If you get energized by other

00:36:38
people, you might want to fill out your calendar and just do everything all the

00:36:41
time and make the most of it. If you know that's not

00:36:43
you, don't try and fake it till you make it because

00:36:46
GMing will make it extra hard. You can go and play all the

00:36:49
slots which will be less tiring than trying to run some of them as

00:36:52
well.

00:36:52
>> Clint Scheirer: I would be the eye. I definitely need time away. I

00:36:55
need slots. I need to go sit under the shade

00:36:58
tree. Get the Kackn.

00:37:01
cool.

00:37:02
So there's a question that I like to ask

00:37:04
and I usually submit this ahead of time so I'm putting

00:37:07
you on the spot. I'm sure you're gonna love that. your, your

00:37:10
GMG skills are going to be coming out here.

00:37:13
It's a phrase activity that was

00:37:16
given by Eric Newsm. so he used to be an NPR news

00:37:19
consultant. formerly npr. I think he does his own

00:37:22
creative works now. but the idea is

00:37:25
creating a 10 word phrase

00:37:27
that really encompanies the

00:37:30
core of what we've been talking about today.

00:37:32
Conventions. People connecting

00:37:35
with others, learning new games, finding new

00:37:38
games, pacing yourself, not drawing yourself

00:37:41
out. If you were to give our listener

00:37:44
10 a 10 word phrase, it can't be less than 10 words. It can't be

00:37:47
more than 10 words. It forces the economy of words.

00:37:50
What would that ten word phrase be?

00:37:52
>> Gaz: Going to conventions can

00:37:55
be fun, but PA yourself.

00:37:59
>> Clint Scheirer: Going to conventions can be fun, but pace yourself.

00:38:02
Is it. Was it Shakespeare that said know thyself and to the rest of

00:38:05
the world be true, know thyself. I

00:38:07
probably butchered Shakespeare just now.

00:38:09
>> Gaz: I'll just say yes and we'll take

00:38:13
yeah, yeah. And there's all kinds of different events. Right? So

00:38:16
that's why you asked you initially like have you been to anything in your game

00:38:19
store? Because a local event like a one

00:38:21
day thing or a couple games or one game a day, a game store

00:38:24
compared to jenkcon, vastly different things.

00:38:27
So saying I'm going to a convention can mean

00:38:30
a whole host of different things depending on where you're going.

00:38:33
So if you do go to a Genen Con

00:38:36
really like I would say that they're not necessarily

00:38:38
the greatest players to try games. That's more of a trade

00:38:41
show of going to meet people, the writers

00:38:44
or guests that you might be interested in or

00:38:46
perusing what's available or seeing some of the small press people who are can

00:38:49
have a stall there. You can discover things you've never seen

00:38:52
before but you're gonna be on your feet for a lot of the day and

00:38:55
you're gonna be bustling about going to different parts and like games

00:38:58
might be a different hotel than where the convention is and it's

00:39:01
gonna be a mad event and you're gonna be wedged in with a lot of people

00:39:04
cheek by gel. So that's one thing. But if you try

00:39:07
a local game day like a weekend con with maybe

00:39:10
50 or 100 people, that's gonna be a lot more chilled

00:39:13
out and you might just be able to go and play some games and there won't

00:39:16
be a tradestall necessarily or anything else to do apart from play

00:39:18
games. But that's a way of getting

00:39:21
some experience of other people in other games. So

00:39:24
depending on what you want to achieve, you might want to pick what event is that you're

00:39:27
going to because the different

00:39:29
experiences.

00:39:31
>> Clint Scheirer: So vetting the event to match where

00:39:34
you're at or the listener U it can be fun but

00:39:37
pace yourself.

00:39:38
is there anything else that we're missing here?

00:39:41
Like is there anything that you feel like we

00:39:44
haven't touched on or anything that you feel like the

00:39:47
person listening needs to know about conventions,

00:39:50
gaming, anything.

00:39:53
>> Gaz: So wow. I've got 200

00:39:56
podcasts behind Mera yourself cover. They be many

00:39:58
things. yeah. So don't be

00:40:01
frightened going I like trying speak to some people beforehan.

00:40:04
So for example there's a

00:40:07
convention called Furnace which happen was in Sheffield I'MENTIONED a couple of

00:40:09
times that's on his 20th anniversary in

00:40:12
October. And they open up another another

00:40:14
room in the venue so there's going to have eight new tables and loads more

00:40:18
people and there's a discord so there's people asking like I

00:40:20
want to run a game but I'm frightened. What I do like, what do people

00:40:23
want to see? Unfortunately there's quite a welcoming

00:40:26
communities. So people say, well you can run whatever you want. And there'you know, there's

00:40:29
this and that and so you can get involved in an event before

00:40:32
you turn up is one thing. So ask around and just

00:40:35
like people always seem nervous. People will say, o I've only ever

00:40:38
run for my home group. Like you've said. There's a guy did that at

00:40:41
a recent convention went to like he brought D20 &

00:40:44
D because he thought that would be the game to run. And it just so happens at

00:40:47
those sort of Sheffield events that's about the only game that

00:40:50
doesn't run most of the time. It's usually anything that's not D20 &

00:40:53
D. But he played or ran

00:40:56
some sessions, and I'll just give you his experience from

00:40:59
my point of view because it might inform other people. But he

00:41:01
ran three sessions out of five and he found that a lot.

00:41:04
And as I've sort of indicated that probably is. You probably need to

00:41:07
pull back on that. Don't worry about what game should I bring

00:41:10
that other people want. Alth you can ask to get a vibe so that you're

00:41:13
providing something that probably people are be interested and

00:41:16
you don't have to tie yourself to something. I could give him some

00:41:19
advice on the characters. So like one of my

00:41:22
good convention tips for D20 & D savage roles, whatever. Like

00:41:25
don't be first level orush starting characters. That's the temptation.

00:41:28
People often do that and they quite often rubbish characters

00:41:31
that aren't very capable. And for D20 & D like it

00:41:34
doesn't really start till third level anyway. So if you're not

00:41:36
running like be third or fourth level. Maybe

00:41:39
fifth.

00:41:40
>> Clint Scheirer: Fifth is my fave because that's when the fighter gets the extra

00:41:43
attack.

00:41:44
>> Gaz: That's when you can see a fireball or an extra attack or something.

00:41:46
Fireball, fireball, fireball. That

00:41:49
might be an interesting one, but that's where I pitch that. Same for

00:41:52
Savage Worlds, I'd say D be seasoned. See characters have

00:41:55
got four or five advances. You know, just make the characters

00:41:57
capable and be able to do stuff. Don't feel like you have to use the

00:42:00
starter ones that come in the book because that'll be easiest.

00:42:03
tail your characters to what you're playing, as I said.

00:42:06
And the guy that I've talked about all sorts sa after is

00:42:09
like got. He just sort of pitched the games wrong and the wad'set

00:42:12
it up and he'd done it so that if his home game were running

00:42:15
it, we're playing it rightther, they'd have had an amazing time.

00:42:18
But meeting new people, he's like, his eyes were open. The skales felt like,

00:42:21
oh, right, okay. People don't care about that and people wa wantna know about this.

00:42:23
And I had to sort of say

00:42:26
yes. For the players you had this time, maybe

00:42:29
next time it will be different.

00:42:30
So some of the things you learned, I think with general kind of hints and tips

00:42:33
you can pick up just by exposing yourself to other people

00:42:36
and others were, well, for this group, that worked out

00:42:39
that way. But if you'd been running it for me, I'd have been happy with what

00:42:42
you put in or that kind of thing. So, have a bit of

00:42:45
flexibility. You have to go in up open minded. don't be

00:42:48
frightened of having the open table rule if you're a player as well. If

00:42:50
something's not for you, don't feel like, it's my first time here.

00:42:53
I have to sit here for four hours with these five people. I'm not really

00:42:56
getting on with. I don't like the system.

00:42:59
So just feeling comfortable. Just say, look, I'm really sorry. This isn't

00:43:02
for me. Like, know I'm sure lot have a great time, but I need to

00:43:05
go. Like, it can be awkward, especially if

00:43:08
you're not, you know, extroverted or whatever else. But

00:43:11
like, do you want to spend four hours

00:43:14
there? Is the other thing that's the calculation to do in your head. He'like, is it

00:43:17
all right having a bit of slight embarrassment to walk

00:43:19
away and then have three hours of my life back? I'm just going to sit here

00:43:22
quietly and have m a terrible time.

00:43:23
>> Clint Scheirer: I'm hoping people are giving themselves permission by hearing you

00:43:26
say that it is okay to step away.

00:43:29
>> Gaz: and it's why I like to use and guys. Well, we use the open table.

00:43:32
So the GM said it then you are social secretary quite laug

00:43:35
the gym and people will look to you for their cues if it's an

00:43:38
awkward player or when you can have breaks or things like that. We're

00:43:40
all adults, well grown up. I mean, there might be some younger people

00:43:43
listening and feel free to join in as well. Kids, you're all

00:43:46
welcome at my time. Like if you need

00:43:49
a break as well in a game, just say, just say, sorry,

00:43:52
can I just need a comfort break. No one's gonna say

00:43:55
no. You have to sit there and like, you know, cross your legs

00:43:58
and try not to Wet yourself while we come.

00:44:01
>> Clint Scheirer: Hold it in.

00:44:03
>> Gaz: The thing I've seen historically is too many times when people

00:44:06
are playing into these unwritten rules that are

00:44:09
social just, it's just humans just ask like you're

00:44:12
all, you've all got permission to ask for things if you need

00:44:15
it or you know, not to be there if you don't want to

00:44:18
be or in a break you could ask in the gym and say

00:44:21
look, the pacing, I'm not really getting enough here. Maybe we

00:44:24
could get, could we maybe get through a little bit more or something or

00:44:28
all that kind of stuff. so yeah, make sure you

00:44:31
stay hydrated Steve, hydrate me.

00:44:34
Make sure you shower. It's a bit of a cle but there are people,

00:44:37
you know, I'm probably poping into UK Games Expo which is

00:44:40
a big trade show here in a couple of weeks.

00:44:43
They have like toiletries dotted around the main

00:44:46
hole like a deodorant and things like that. Because there's some people

00:44:49
who just haven't worked out that Sammy the

00:44:52
soap bar is your friend. It's like just. But you

00:44:54
know, these shouldn't be things we have to help

00:44:57
people. But if it gets one person to realize

00:45:00
that maybe after you spent four days in a packed

00:45:02
haul you might be a little bit ripe, perhaps have a shower

00:45:05
or stuff like that, that's probably helping. The

00:45:08
old classic was the 321 rule where it's three hours of

00:45:11
sleep, two meals and one shower.

00:45:14
I'm at the stage of life where it needs to be more than three hours of sleep

00:45:16
and probably more than two meals to be there

00:45:19
but definitely one shower. So there's just self care stuff.

00:45:22
Make sure you've got a bottle of water with you. don't be afraid

00:45:25
to duck out of things. but like

00:45:28
you will meet new people and some won t be to your taste

00:45:31
potentially. and others will be like I've got lifelong friends

00:45:34
I've met by going to conventions and as a GM and as a

00:45:36
player I've picked up tips and hints and

00:45:39
ways of playing and styles of presenting my game and stuff that I

00:45:42
would just never have if I'd been on my own. You

00:45:45
can see on the Internet there's people who've like I've been playing for 40 years.

00:45:48
I've run this D20 & D campaign for my friends and

00:45:51
we ace. But if you've just played with the

00:45:54
same five people for 40 years, I would say that you're probably not

00:45:57
as well versed as someone who spent a year going to some conventions and playing with

00:46:00
a bunch of different people in different games. You'll just pick stuff

00:46:02
up, you'll just be sat there and the gym will do something. You'll

00:46:05
think o that's great, I'm gonna steal that. That's an amazing

00:46:08
idea.

00:46:09
Which you just wouldn't get otherwise. And you know, you might see some other

00:46:12
things where it's like someone holding up a dark

00:46:15
mirrorr and the gym will do something and you'll think o

00:46:18
I do that and now I'm sat on this side of the table. That's

00:46:21
not great actually. I can improve upon that,

00:46:24
that sort of thing. And as a player as well, you pick up things.

00:46:27
>> Clint Scheirer: You know, these are the things that we want. Right? Like this is

00:46:29
just turning the, the part in our brain where

00:46:32
maybe I wouldn't have asked that question. So I'm glad

00:46:35
that you mentioned that. I love self care.

00:46:38
it made me honestly I was thinking of doggie bags. When people

00:46:41
put like doggie bags out in front of their house, instead

00:46:44
of yelling at somebody for not picking up their

00:46:46
dog'poo, they're like, hey, I'm just going toa

00:46:49
put the bag there and maybe they'll pick it up.

00:46:52
Maybe they'll do what they need to do. So that, that was really,

00:46:55
that's a kind way to just say hey,

00:46:58
help everybody out. Let's all have a good time.

00:47:00
>> Gaz: Little things like clean up after yourself.

00:47:02
>> Clint Scheirer: Clean it up, clean it up, clean up the crap.

00:47:04
>> Gaz: Like I've lost count of number of times I get to a table

00:47:07
or whatever. There's just coffee cups or Sada cans or whatever lin around. It's

00:47:10
like come on, we're all adults.

00:47:13
If you've eaten something like just take it with you. Throw it in the trash.

00:47:16
Like what's wrong with you people? So

00:47:19
the great thing about conventions is anyone can go. The bad thing about

00:47:22
conventions is anyone can go. So you will get some people who are

00:47:25
a bit rude or lazy or forgetful or are

00:47:28
in a rush, whatever it is. But if we all just try and be a

00:47:31
little bit kind and help each other out then everything's

00:47:33
better for everyone. And that goes in the table. So I've got

00:47:36
like a player advice I give quite often and for the

00:47:39
crack and they put that in the emails like 10 top tips kind of thing.

00:47:42
And it'stuff like playing up. So when

00:47:45
another player is doing something, you describing game how awesome that

00:47:48
is or that kind of thing. So for example, you had a big

00:47:51
strong barbarian or Something and you'trying to intimidate someone.

00:47:54
my character might be going like, oh, you don't. You don't want to mess with

00:47:57
him. The last town over. Like,

00:48:00
there's nothing left of the inn. Like, you better give him what he

00:48:02
wants. Like, I'm not causing a problem, but if you're

00:48:05
upset him, then we're all in trouble kind of thing. And

00:48:08
that's just my way in character of making your character

00:48:11
sound awesome.

00:48:12
>> Clint Scheirer: Yeah.

00:48:13
>> Gaz: So, you know, just do little bits like that where you talk. If you're

00:48:15
gonna discuss a plan of how you're gonna rage the

00:48:18
corporate, whatever cyberpunk facility.

00:48:20
Like, you can do it in character. You don't have to talk about it outside.

00:48:23
You can all get in your character and kind of add bits

00:48:26
of flavor about revealing stuff about your

00:48:29
character or describing the world or whatever it is.

00:48:32
It's all good stuff. Just. And these are all little bits and pieces you pick

00:48:35
up of, like, ways of improving the game for everybody's

00:48:38
benefit.

00:48:38
>> Clint Scheirer: What was the last character you

00:48:41
played that you just fell in love with because

00:48:44
you liked how others built you up and how you got to

00:48:47
play it?

00:48:47
>> Gaz: I don't know about the last one. One an example

00:48:50
I can give his, guy you mentioned a couple

00:48:53
times, he runs mouse guard occasionally. He's had a hiatus from it, but

00:48:56
we've got him to play. Played the game recently, and

00:48:59
he has a standard set of mice. So for, people who

00:49:02
don't know it's anthropomorphic. Mice fight against

00:49:05
nature. So the enemies are generally weasel or a snake or a

00:49:08
bear or something. And you're just little mice and you're fighting

00:49:11
against your nature because mice generally want to run away and hide and do things

00:49:14
like that. But you're the God mice and you're big and strong. And

00:49:17
my particular one that I always get is, kind of like the

00:49:19
hardened, grizzled veteran who's seen too much and he's only got

00:49:22
one eye. So it was quite fun. You know, another

00:49:25
one'like the young up, like, really sort of

00:49:28
enthusiastic new recruit who was like, yeah, come on, let's,

00:49:31
I've, seen things, man. You haven't been there when the owl came out of the

00:49:33
darkness shadow by the moon.

00:49:36
So I always have a great time with that. And there's another friend of our,

00:49:39
Neil Ga, who wrote Duty on and beat 2/4s. He sometimes

00:49:42
plays in one of the convention games. And similarly, he gets that

00:49:45
character. So a guy always finds that amazing that we both play that

00:49:48
grizzled veteran in a slightly different way.

00:49:50
But the vibes are there every time. It doesn't m matter

00:49:53
which one of us picks him up. And people tend to

00:49:56
buy into that. You know that to the young enthusiastic

00:49:59
Mouse is all kind of like doesn't get it. So

00:50:02
he's always trying to cheer me up and go like oh no, you don't need to be that.

00:50:05
Maybe we'll win this time. It'like just lost too mins

00:50:08
you know, you't understand. And so

00:50:11
you can have those little character interactions just by different

00:50:13
perceptions of the world. And that's, you know, Mouse gud lends

00:50:16
itself to that.

00:50:17
>> Clint Scheirer: I think that has always been in my back pocket

00:50:20
of games that I want to play. So maybe'll I'll keep a

00:50:23
lookout and maybe I'll get to be the grizzled veteran next

00:50:26
time.

00:50:27
>> Gaz: Yeah, well, we'll get guy to run it maybe on the

00:50:29
channel can be a guest player.

00:50:31
>> Clint Scheirer: That'd be awesome. Yeah, I know. You're like, I could do a monologue forever.

00:50:34
I could listen forever. U Everything you've shared is really great.

00:50:37
Is there anything else that you feel people should know about

00:50:40
conventions or playing with others?

00:50:42
>> Gaz: I'd just say it'd be generous with others and don't it's not as bad as

00:50:45
you think it's gonna be. If you're nervous, everybody will like if

00:50:48
you've not been to anything before, you always think I don't know where anything

00:50:51
is. I don't know who people are. Ah are think it be mean to me.

00:50:54
you know, I don just don't get it. I don't know what's gonna happen. So there's always gonna be

00:50:57
a little bit of anxiety or something, for some people,

00:51:00
but it's good fun. I'd started a small mid level one. If you can

00:51:03
find something that's maybe 50, 100 people, they're like a nice sweet

00:51:05
spot. just sign up for something cool that you

00:51:08
wanna try. Maybe don't run a game the first time you

00:51:11
go. Maybe just play some things. if you're someone like yourself, you might

00:51:14
want to like not play all this slots. I just sign for a couple of things.

00:51:17
Just one thing a day and the rest of the time I'll chill out and chat to

00:51:20
people, see if there's any social events. Like the Sheffield

00:51:23
conventions have a Friday night that's not part of the convention but it's

00:51:26
at the venue. So some people will turn up just to go to the

00:51:28
pub and have a Pie or whatever and hang out

00:51:32
and just talk games, ask people about

00:51:34
their home campaigns or where they come from or things.

00:51:37
Like there's like basic questions you can ask, which'just get

00:51:40
the chat going at the table. Even if everybody else is just kind of like star at the

00:51:43
caret and nobody want to speak. You can try and initiate the

00:51:46
conversation. You'll probably meet friends you'll see again. And if you end

00:51:49
up going to the same event on a yearly basis or whatever it is, you'll see

00:51:52
people you'end up with gamer friends who you don't

00:51:55
chat to about anything else or don. You probably don't

00:51:57
know like what the wife's name is or anything like that,

00:52:00
but you do know who the character was when you

00:52:03
played Earthdaw last year and that kind of thing. So

00:52:06
it's worth it for just the people you'll meet.

00:52:09
And especially in the connected world've got the minute with

00:52:11
online conventions or just being able to play online,

00:52:14
you might meet some other convention and then like we've just

00:52:17
done there where you say, I really wanted to try mouse guard. You go, okay,

00:52:20
well, I can't do it here, but maybe

00:52:23
in a couple of weeks or something we can just do it over zoom or whatever. You know,

00:52:26
we can have a game online. So it's a way of connecting with new

00:52:29
people. You get to make people from all around the world

00:52:32
as well. Generally depending on the sort of event you go to,

00:52:35
it's great for exposing yourself to, like I said, the indie games thing

00:52:38
I quite like as well. If you go to bigger events like a, UK Games Expo

00:52:41
and going to. I presume Jane can the same. There's a

00:52:43
whole, an alley in Inverted Camp, as they call it, but it's three or

00:52:46
four streets if you will, within the

00:52:49
nec, they're all independent publishers. You've all got

00:52:52
their little things going on, little handcrafted games or whatever, and

00:52:54
just going around there for half a day or something and chatting to people

00:52:57
and seeing what they've got, what they're up to,

00:53:00
really interesting stuff. You'll see all kinds of things you've not seen

00:53:03
before. And if you go to bigger events, there might be goody bags, you might

00:53:06
get freebies, you might get demos. There'll be all kinds of other things that

00:53:09
aren't games but are related to it. Like, I

00:53:12
don't know whether you had it in the uk, but we had a game called, well, a TV

00:53:15
show called Nightmare where some guy wore a helmet who

00:53:18
was one part of the team and had to go around like a

00:53:20
dungeon and the other players were all kids would like be like step

00:53:23
left, step left. No you're the left. Step forward and try and

00:53:26
guide them around this dungeon. That was like really bad CGI and stuff like

00:53:29
that. It's probably a very British thing but they've like

00:53:32
done a live version of ah that games expo and that sort of thing

00:53:35
or they have Viking reenactments.

00:53:37
There'll be all kinds of things. So yeah, pick a

00:53:40
convention you like the look of. Don't be frightened. Go

00:53:43
in with the level of engagement you want in terms

00:53:46
of doing games and don't be frightened about if it's not for you

00:53:49
when you get there or a particular session or what. Don't be AF FR

00:53:52
it's going like it's not for me. I've tried it though and Don't

00:53:55
let that put you off Other conventions you can always go somewhere else.

00:53:58
The mid level ones are good for games. The big ones are good for all

00:54:01
the splendor and just going for the event itself. There's middle sized ones

00:54:04
that do a bit ab both. Maybe don't try a residential one if you're

00:54:07
not sure about it. Maybe just find some one day thing.

00:54:10
But residential ones can be good too. Just for hanging out. Take

00:54:13
yourself something to do whether you whatever your hobby is. I

00:54:16
know people be like knitting or any kind of thing. You'll just kind of

00:54:19
hang out more or less listening to the games, doing their thing but

00:54:22
not not taking part in them.

00:54:24
>> Clint Scheirer: My wife loves knitting so maybe she can come along and knit with the

00:54:26
knitters.

00:54:28
>> Gaz: That's right. And another thing that the Crackken for example

00:54:30
is very good obviously have a board game library. I know that games

00:54:33
exponen others have that as well. So if you just want to

00:54:36
grab your friends if you haven't managed to hang out or you've met some of new friends or you want

00:54:39
someone to show your game you can Quite just go and find a table,

00:54:42
play a board game, chat, find out what the people have been doing.

00:54:45
What else is on. That's a really good activity as

00:54:48
well. There's just. There's tons to do. I think it's worth getting involved. Like I said

00:54:51
you'll improve how you play in Gem. You'll possibly meet

00:54:54
new people that you'll make new gaming friends or just people to

00:54:57
hang out with occasionally or play something online with.

00:55:00
You might pick up new games you've not heard of or seen or something to

00:55:02
investigate letter you'll Hear about m new Kickstarters or injingy

00:55:05
stuff that you've never seen before. There'll be little tokens of

00:55:08
a menor dice you can buy or all kind of

00:55:11
ephema that there seems to be these days with dice holders or towers

00:55:14
or a bunch of game related things that never used

00:55:17
to exist but now seem to be. There's a whole

00:55:20
cottage industry producing all kinds of stuff there.

00:55:22
>> Clint Scheirer: toilet paper with D20s just printed on them.

00:55:25
>> Gaz: Yeah, yeah, I've seen like D20 lamps, I'seen D20

00:55:28
money banks there. All kinds of stuff. There's cosplay

00:55:31
elements you can go at some places, there's shores

00:55:34
you can go to, there's talks, seminars, workshops.

00:55:38
There's a whole world out there waiting for you. So pick

00:55:41
something and give it a go. And he probably helps to take a friend. I

00:55:44
mean I'm not gonna lie. I can go to events on

00:55:47
my own. I'm that confident. I've been to enough now,

00:55:50
but it's usually better a few of you go and try

00:55:52
and try something out together this so you've got back up and

00:55:55
if nothing else you can take an emergency game as I call them in your backpack

00:55:58
and you can just find someone. Play amongst yourselves if you have to.

00:56:02
>> Clint Scheirer: Awesome.

00:56:02
So a whole new world out there.

00:56:05
People might want to jump into

00:56:08
your world. There might be some people listening that

00:56:11
they're like, I heard that he does this thing called the unconventional

00:56:14
GMs. He obviously plays a lot of games. Where

00:56:17
can people find you Gaz, if they want to learn

00:56:20
more about what you do and what you offer as far as

00:56:22
creating content and enjoying this hobby.

00:56:26
>> Gaz: Well, thank you for asking. unconventional gems is

00:56:28
it's about a year old now, something like that. That's me and Guy.

00:56:31
We run games in about two hours

00:56:34
or less with pace, vim, and vigor. So this is one of our

00:56:37
things where people like say they can't run a game in four hours

00:56:40
or it's impossible to play this game as a one shot. Well

00:56:43
we viewed that as a challenge. So if you go to YouTube, look for

00:56:45
uncommventional GMS'you'll find all kinds of sessions. We've done mainly

00:56:48
one shots, some extended campaigns, things like

00:56:51
that. But there we try and that's all raw

00:56:54
gaming if you see that's how we game normally.

00:56:57
There's no pretense, there's no script. This is just us having fun

00:57:00
with a variety of different people. We get all kinds of different guests on.

00:57:03
So definitely check out U gems. Also, I'm one

00:57:06
half of what with the Smart Party t Do, the UK's premiere

00:57:09
RPG podcast. There's about 200 episodes on

00:57:11
there. Interviews with all kinds of designers who've

00:57:14
got advice, we've got walkthroughs who've got general chats

00:57:17
like this where we just pick a topic. And me and Ben,

00:57:20
who has if anything, more more experience than me in

00:57:23
games. We'll chat about any kind of topic

00:57:26
from conventions to how to GM to how to play better,

00:57:29
all that kind of stuff. So a welfare you

00:57:32
can find me, on Twitter (X or X whatever it's

00:57:35
called now is, the smart under

00:57:37
party and you can also search me on Blue

00:57:40
Sky. I'll actually have to check what my handle is on

00:57:43
there, but if you look for gas, you'll definitely find me.

00:57:46
Yeah, yeah. Evil guys

00:57:49
at Beastguys Social.

00:57:50
>> Clint Scheirer: Awesome. And I'll make sure that all the links are

00:57:53
in the episode show notes, including the unconventional GMs.

00:57:56
people have already listened to Guy by the time they listen to you

00:57:59
and you will be fan favorites for sure.

00:58:02
So thanks for your time today Gaz and I hope

00:58:05
to talk to you sometime soon. Thanks for being here.

00:58:07
>> Gaz: Very kind. Thanks for the invite and we look forward to dragging you

00:58:10
onto the UGMS at some point to play a game.

00:58:12
>> Clint Scheirer: U I can't wait. It'll be a dream. So remember kids,

00:58:15
listen to Papa Gaz, take a shower, stay

00:58:18
hydrated and go sign up for a Tabletop gaming

00:58:21
convention where you can have a great time with friends and

00:58:24
maybe make some new friends.

00:58:25
>> Gaz: Friends, friends, friends, friends.

00:58:27
>> Clint Scheirer: please hit like or subscribe if you liked what you heard today. And if you listen

00:58:30
on Apple Podcast or Spotify, give the CTG

00:58:33
five stars and a review. And may you keep having fun

00:58:36
as you continue to have a great time with friends and tell amazing

00:58:39
stories through Tabletop role playing games. Bye.